EDLD5370+Reflections+of+5366


 * Appendix H: Course-based Embedded Assignment Internship Log **


 * Lamar University – M.Ed. in Educational Technology Leadership**

Course-based Embedded Assignment Internship Log
**// Directions: //** In submitting your Course-based Embedded Assignment Log for each Assignment in Appendix I of the Internship Handbook, you are required to reflect on the assignments by completing a reflection in your course wiki/e-portfolio that should contain a minimum of 250 words. These logs will be used to assist you in completing your EDLD 5388/5370 *Please note that course number changes in Fall 2010* Internship comprehensive exam final report. Students should use and cite their textbook references as well as two additional references when writing each reflection. The reflection must consist of statements regarding the knowledge you gained from the assignment and how the assignment helped you master the Technology Facilitator Standard(s) /Indicator(s).
 * == Course Number: == || == Course Name:  == || == Course-based Embedded Hours  ==

(see Appendix I)
||
 * ** Course **|| ** EDLD 5366 ** || || ** Digital Graphics, Animation and Desktop Publishing ** || **12 ** ||


 * == Description of the ==

(see Appendix I)
|| ** A. ** Design and produce a four-page newsletter providing educational technology resources for teachers. Each page should be standard 8.5”x11”. The pages must be numbered and show a consistent design theme throughout. Must have columns, but the shape and size of these columns is up to the student. The essential design problem is to create a layout that provokes an appropriate response. Basic design principles should be followed – contrast, repetition, alignment, and proximity – and each page should present a graphically pleasing layout. The newspaper should contain contact information. || (Maximum 25 points) || I learned so many design techniques that I would have never known even existed. I had heard and even taught the “CRAP” method but I now understand it so much better. I can not pass by a movie poster without trying to analyze it and see if I can identify all the components. My students have been creating newsletters for some time now but I always struggled with knowing how to critique them. Students tend to want to use as many different colors and designs as possible so this assignment validated the importance of consistency in design. “There are many important aspects to branding yourself, but here’s the main thing that you should etch in your brain: **be consistent.” (** Alcantara, 2009, p. 3). While Alcantara was referring specifically to personal branding in this quote the concept of consistency was also important in the newsletter assignment. By me completing this assignment as a student I was able to see the other side of the project creation and realize what features were most important and why they needed to be placed in a certain location. “Creating - designing, constructing, planning, producing, inventing, devising, making are higher level thinking skills” (Churches//, //2007, p. 1). We very much want our students to be able to be proficient with these skills. As a learner, this class really taught me how important it is for teachers to actually take part in the assignments in which they are assigning for their students. There were so many aspects of this newsletter that required educated decisions which could often be made in a variety of different ways and still satisfy the requirements. Without actually doing an assignment on your own as a teacher you may very well overlook some of the major aspects of the design element. I enjoyed getting feedback from my classmates and used their suggestions to improve the final product. It was also very helpful to view their projects. Everyone has their own opinions and personal preferences but with the basic design principals of “CRAP” at least I knew that I had used the correct guidelines. I did learn that even though I am not comfortable doing creative designs, I can use these elements to make sure that anything I am required to design will at least adhere to actual design standards. I typically use templates when I create newsletters simply because I know that they were designed by professionals. I was able to save a great deal of money by using what I learned to create my own business cards. So although I don’t intend to go into graphic designs I do, at least, feel like I can give accurate advice to any of my students who might be headed in that direction. As a teacher to digital natives I believe that I have a responsibility to my students to learn as much as I can about emerging technologies so that I can help ready them for their futures which will no doubt be surrounded by technology. “In their efforts to improve learning for all students, educational leaders and teachers need to continuously explore new paths for learning” (Halverson, 2005, p. 1).|| Alcantara, L. (2009). The art of self-branding. Retrieved from http://www.lealea.net/blog/comments/the-art-of-self-branding-part-three/ || http://www.techlearning.com/article/8670 || Retrieved from http:// www.innovateonline.info/index.php?view=article&id=81 || ||
 * **__Self–Assessment __**
 * Critically reflect (see note above; not just recitation of facts) upon the knowledge you gained from the assignment. (3 Points)
 * Critically reflect upon the relationship between any new information you gained from the assignment with old information you previously held to be true**.** (2 Points)
 * How did the relationship between the old and new information you learned affect your personal experience with the assignment? (2 Points)
 * __Learn as a Learner __**
 * <span style="font-family: 'Arial','sans-serif';">Critically reflect upon your approach and strategies used in completing the assignment. (3 Points)
 * <span style="font-family: 'Arial','sans-serif';">Critically reflect upon how you learn as a learner and how you assess your own performance in completing the assignment(s). (2 Points)
 * <span style="font-family: 'Arial','sans-serif';">How did your learning and interaction with colleagues (such as discussion forum, web conferences, wiki and blog participation, etc.) affect the results of your performance?(2 Points)
 * __<span style="font-family: 'Arial','sans-serif';">Lifelong Learning Skills __**
 * <span style="font-family: 'Arial','sans-serif';">Critically reflect upon what you gained about learning and how you learn that will impact your future learning. (3 Points)
 * <span style="font-family: 'Arial','sans-serif';">How will your past interactions and collaborations with colleagues impact your future learning experiences? (2 Points)
 * <span style="font-family: 'Arial','sans-serif';">As a lifelong learner, what questions or issues challenge you and are worthy of future research or investigation? (2 Points)
 * __<span style="font-family: 'Arial','sans-serif';">Additional Criteria __**
 * <span style="font-family: 'Arial','sans-serif';">Content posted to e-Portfolio wiki/blog/Google site (1 Point)
 * <span style="font-family: 'Arial','sans-serif';">Mechanics (1 Point)
 * <span style="font-family: 'Arial','sans-serif';">APA Format (1 Point)
 * <span style="font-family: 'Arial','sans-serif';">Minimum of 3 References (1 Point)
 * Churches, A. (2007). Bloom’s digital taxonomy. Retrieved from
 * Halverson, R. (2005). What can k-12 school leaders learn from video games and gaming.